Create a `Character` class (name, hp, atk). Simulate turns until one drops <= 0 HP or T rounds pass. Print the remaining HP of both characters in order.
Line 1: Name1 HP1 Atk1. Line 2: Name2 HP2 Atk2. Line 3: turns T (alternating strikes starting with Name1).
Print Name1:HP1
Name2:HP2
HP, Atk > 0, T >= 1
Hero 30 10 Goblin 20 8 3
Hero:22
Goblin:10
Hero hits Goblin (20-10=10). Goblin hits Hero (30-8=22). Hero hits Goblin (10-10=0, dead). Battle stops.
#include <iostream>
#include <string>
class Character {
public:
// Write your code here
};
int main() {
// Implement battle logic here
return 0;
}Embedded systems rely on efficient low-level programming to interact directly with hardware. In this course, you will learn how to write practical Embedded C programs used in real microcontroller-based systems. Rather than focusing only on theory, this course follows a practice-driven approach. Each lesson includes hands-on coding exercises that simulate real firmware development tasks used