Create a `Point` class. Implement a default constructor that prints ‘Origin’ and a parameterized constructor (taking x and y) that prints ‘Point(x, y)’. Read an integer N. If N is 0, use the default constructor. If N is 1, read two more integers (x and y) and use the parameterized constructor.
An integer N, optionally followed by two integers if N is 1.
Print the respective constructor output.
N is 0 or 1.
1 4 5
Point(4, 5)
Constructor overloading allows multiple ways to instantiate an object depending on the arguments provided.
#include <iostream>
class Point {
public:
// Implement default and parameterized constructors
};
int main() {
int n;
if (std::cin >> n) {
// Write logic to instantiate Point based on n
}
return 0;
}Embedded systems rely on efficient low-level programming to interact directly with hardware. In this course, you will learn how to write practical Embedded C programs used in real microcontroller-based systems. Rather than focusing only on theory, this course follows a practice-driven approach. Each lesson includes hands-on coding exercises that simulate real firmware development tasks used