Design an OOP Tic-Tac-Toe game using a `Board` class. Process a sequence of up to 9 move coordinates (row, col) alternating ‘X’ and ‘O’, and output the winner (‘X’ or ‘O’) or ‘DRAW’ if the grid fills or the game ends.
Up to 9 lines of 'row col' coordinates (0-indexed).
Print winner 'X', 'O', or 'DRAW'.
Valid non-overlapping moves 0..2
0 0 1 0 0 1 1 1 0 2
X
X wins top row (0,0), (0,1), (0,2).
class Board:
def __init__(self):
pass
if __name__ == '__main__':
# Implement game loop and logic
passEmbedded systems rely on efficient low-level programming to interact directly with hardware. In this course, you will learn how to write practical Embedded C programs used in real microcontroller-based systems. Rather than focusing only on theory, this course follows a practice-driven approach. Each lesson includes hands-on coding exercises that simulate real firmware development tasks used