Combine the concepts! Build a `LogManager` Singleton class. It uses a Factory method `createLogger(string type)` to generate and return a base `Logger*`. `ConsoleLogger` and `FileLogger` derive from `Logger` and override a `log(string msg)` method printing ‘Console: [msg]’ and ‘File: [msg]’. In `main()`, retrieve the singleton, read a type (‘Console’ or ‘File’) and a message, create the logger, and log the message.
A string type followed by a string message.
Print the logged format.
None
Console Error404
Console: Error404
A robust systems-level architecture using Singleton controllers orchestrating abstract interfaces instantiated via Factory methods.
#include <iostream>
#include <string>
class Logger {
public:
virtual void log(std::string msg) = 0;
virtual ~Logger() {}
};
// Implement ConsoleLogger, FileLogger, and Singleton LogManager with Factory Method
int main() {
// Retrieve manager, parse input, create logger, and log
return 0;
}Embedded systems rely on efficient low-level programming to interact directly with hardware. In this course, you will learn how to write practical Embedded C programs used in real microcontroller-based systems. Rather than focusing only on theory, this course follows a practice-driven approach. Each lesson includes hands-on coding exercises that simulate real firmware development tasks used