Create a `Square` class and a `Circle` class. Both should have a `draw()` method printing ‘Drawing Square’ and ‘Drawing Circle’ respectively. Create a generic function `render_shape(shape)` that calls `draw()`. Read an integer N. If N is even, render a Square; if odd, render a Circle.
A single integer N.
Print the shape drawn based on N.
N >= 0
4
Drawing Square
A single polymorphic function can handle multiple custom object types dynamically at runtime.
class Square:
pass
class Circle:
pass
def render_shape(shape):
pass
if __name__ == '__main__':
n = int(input().strip())
# Logic to instantiate and call render_shape
passEmbedded systems rely on efficient low-level programming to interact directly with hardware. In this course, you will learn how to write practical Embedded C programs used in real microcontroller-based systems. Rather than focusing only on theory, this course follows a practice-driven approach. Each lesson includes hands-on coding exercises that simulate real firmware development tasks used