Write a C++ program implementing the Rule of Five for a custom resource-managing class.
A single word string S.
Print string from move-assigned instance.
1 <= Length <= 50
RuleOfFive
RuleOfFive
The Rule of Five dictates that if a class requires any of destructor, copy constructor, copy assignment, move constructor, or move assignment, it almost certainly requires all five.
#include <iostream>
#include <cstring>
#include <string>
class ResourcePool {
private:
char *data;
public:
ResourcePool(const char *str = "") {
data = new char[std::strlen(str) + 1];
std::strcpy(data, str);
}
// Implement the Rule of Five constructors, copy/move assignments, and destructor here
const char* c_str() const { return data ? data : ""; }
};
int main() {
std::string s;
if (std::cin >> s) {
ResourcePool rp1(s.c_str());
ResourcePool rp2 = std::move(rp1);
std::cout << rp2.c_str() << "n";
}
return 0;
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