Create a base `Animal` class with a `virtual void speak()` that prints ‘Animal’. Create derived classes `Dog` and `Cat` that override `speak()` to print ‘Woof’ and ‘Meow’. In `main()`, declare an `Animal*` pointer. Point it to a `Dog` object and call `speak()`. Then point it to a `Cat` object and call `speak()`.
None
Print the sounds on separate lines.
None
Woof
Meow
The virtual keyword tells the compiler to defer method resolution until runtime (Late Binding), ensuring the pointer triggers the derived object's actual method.
#include <iostream>
class Animal {
public:
// Add virtual speak method
};
class Dog : public Animal {
public:
// Override speak
};
class Cat : public Animal {
public:
// Override speak
};
int main() {
// Create pointer, execute dog behavior, then cat behavior
return 0;
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