Create a `Widget` class with a `void show()` printing ‘Showing’ and a destructor printing ‘Widget Destroyed’. Wrap its dynamic allocation using `std::unique_ptr`. Call `show()` using the `->` operator. Notice how the destructor is called without you writing `delete`.
None
Print the sequence.
None
Showing
Widget Destroyed
A unique_ptr owns the object exclusively. When the unique_ptr goes out of scope, it automatically destroys the object it points to.
#include <iostream>
#include <memory>
class Widget {
public:
// Implement show() and destructor
};
int main() {
// Allocate unique_ptr and call show()
return 0;
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