Extend add_contact() by validating the contact ID after it is read. Keep the Task 5 ID-reading behavior intact. A positive ID is accepted and the program prints Valid ID. A zero or negative ID is rejected and the function returns without continuing to the remaining Add Contact steps. All previously created project code remains intact.
A menu choice of 1, followed by one integer contact ID, followed by 0 to exit.
Print ID: [id] first. Then print Valid ID for a positive ID or Invalid ID for zero or negative IDs.
A valid contact ID must be greater than 0.
1 101 0
Contact Book Ready.
Phonebook Capacity: 100
Contacts: 0
Modules Ready.
Menu:
Add
ID: 101
Valid ID
Menu:
Exit
Validating the identifier before accepting the rest of the record prevents invalid records from entering the phonebook. The previously implemented ID input remains unchanged.
#include <stdio.h>
#include <string.h>
struct Contact {
int id;
char name[50];
char phone[15];
};
struct Contact phonebook[100];
int contact_count = 0;
void add_contact();
void display_contacts();
void search_contact();
void update_contact();
void delete_contact();
void add_contact() {
int id;
if (scanf("%d", &id) == 1) {
printf("\nID: %d", id);
// Write your code here
}
}
void display_contacts() {
}
void search_contact() {
}
void update_contact() {
}
void delete_contact() {
}
int main() {
int choice;
printf("Contact Book Ready.");
printf("\nPhonebook Capacity: %d", sizeof(phonebook)/sizeof(phonebook[0]));
printf("\nContacts: %d", contact_count);
printf("\nModules Ready.");
while (1) {
printf("\nMenu:");
if (scanf("%d", &choice) != 1) {
break;
}
switch (choice) {
case 1:
printf("\nAdd");
add_contact();
break;
case 2:
printf("\nDisplay");
display_contacts();
break;
case 3:
printf("\nSearch");
search_contact();
break;
case 4:
printf("\nUpdate");
update_contact();
break;
case 5:
printf("\nDelete");
delete_contact();
break;
case 0:
printf("\nExit");
return 0;
default:
printf("\nInvalid Choice");
break;
}
}
return 0;
}Embedded systems rely on efficient low-level programming to interact directly with hardware. In this course, you will learn how to write practical Embedded C programs used in real microcontroller-based systems. Rather than focusing only on theory, this course follows a practice-driven approach. Each lesson includes hands-on coding exercises that simulate real firmware development tasks used