The override Specifier

Easy Virtual Functions & Abstract Classes
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Problem Statement

Create a `Shape` class with `virtual void draw()`. Create a `Circle` class that overrides it using the `override` specifier to print ‘Drawing Circle’. Instantiate `Circle`, point a `Shape*` to it, and call `draw()`.

Input Format

None

Output Format

Print the message.

Constraints

None

Sample Output

Drawing Circle

Explanation

The `override` specifier explicitly tells the compiler that the method is meant to override a base class method, preventing silent bugs caused by typos in method names.

Starter Code

#include <iostream>

class Shape {
public:
    // Virtual method
};

class Circle : public Shape {
public:
    // Override with 'override' keyword
};

int main() {
    // Setup pointer and execute
    return 0;
}

Limits

  • Time Limit: 1s
  • Memory Limit: 256MB

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Updated: March 15, 2026
Intermediate

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