Create a base class `Animal` with a virtual method `void speak()` that prints ‘Animal’. Create a derived class `Dog` that overrides `speak()` to print ‘Dog’. In `main()`, create a `Base` pointer, assign it the address of a `Dog` object, and call `speak()`.
None
Print the output of the overridden method.
None
Dog
The virtual keyword tells the compiler to resolve the method call at runtime based on the actual object type, not the pointer type.
#include <iostream>
class Animal {
public:
// Write your virtual method here
};
class Dog : public Animal {
public:
// Override speak() here
};
int main() {
// Create pointer, assign Dog object, and call speak()
return 0;
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