Create a `Game` class with a private `__score` initialized to 0. Add `get_score()` and `set_score(val)` methods. Read an input, use the setter to update the score, and use the getter to print ‘Score: [val]’.
A single integer.
Print the retrieved score.
None
95
Score: 95
Traditional getter and setter methods explicitly control access to private data.
class Game:
# Define __init__, get_score, and set_score
pass
if __name__ == '__main__':
val = int(input())
# Instantiate, set score, and print using getter
passEmbedded systems rely on efficient low-level programming to interact directly with hardware. In this course, you will learn how to write practical Embedded C programs used in real microcontroller-based systems. Rather than focusing only on theory, this course follows a practice-driven approach. Each lesson includes hands-on coding exercises that simulate real firmware development tasks used